Version 1.4.0

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Starbound 1.4 - Bounty Hunter Update Trailer

Version 1.4.0 was the fouth major content patch released after Version 1.0. It was released to the unstable branch on April 23rd, 2019 for testing[1] and released to the stable version of the game on June 13, 2019[2]. On October 24, 2024 this version was released onto XBox One and XBox series consoles.

The primary features introduced in this patch were Bounty Hunting, which included new capture mechanics for criminals, police stations locations, events, and a series of quests, Elemental monster variants, and a new dungeon & new boss.

The update was first teased in late 2017, then put on hold for almost a year while design was re-assessed and other development was prioritized.[3]

It was announced and changes were detailed on the developer blog shortly after unstable release.[4] The full patch notes were shared on the developer blog upon its release.[5]

Changes

Bounty Hunting

New Music

Elemental Monsters

New Elemental Monster variants. They are capturable, and earn progress in a new Collection - the Rare Monster collection.

New Furniture

New Additions

Changes and Fixes
  • Changed the crafting requirements for all mech parts to match materials in the system where the blueprint is found.'
  • Changed name of 'T-Rex' fossil pieces to 'T. Rex'
  • Fixed bug where Triplod Figurine was not properly awarding credit to the Collections Library
  • Various lua bindings added
  • Added /setdungeonid command
  • Updated instrument audio position to follow the player
  • Display for gendered armor in tooltips
  • Add hover state to mission/crew/tech interface lists
  • For radial tile brushes, damage tile center instead of tile origin
  • Allow equalsSelf material render rule to also match on hue
  • Add a glow to inventory button when inventory has new items
  • Add a cooldown to ouch noise
  • Remove monster families and variantParameters
  • Allow bursting particle emitters multiple times in the same frame
  • Fix latch object animation bug
  • Only suffocate if mouth position is inside collision geometry
  • Fix energypickaxe animation state
  • Fix projectiles not dealing damage if spawned after the parent projectile has died
  • Minor bugfixes

Disabled Additions

Version 1.4.0 also added a major dungeon, the Cultist Lair, but it did not enable generation of that dungeon in the universe.

References

  1. https://playstarbound.com/starbound-1-4-bounty-hunter-update-unstable/
  2. https://playstarbound.com/starbound-1-4-bounty-hunter-update/
  3. https://playstarbound.com/rezzed2018/
  4. https://playstarbound.com/starbound-1-4-bounty-hunter-update-unstable/
  5. https://playstarbound.com/starbound-1-4-bounty-hunter-update/